![soper hexio soper hexio](https://i.ytimg.com/vi/sV0LeuAGp88/maxresdefault.jpg)
However, the additionalĬonstraints of reactor thickness of several micrometers, localized temperature control, and The epoxy-based polymer SU-8 comply with these requirements. Volumes, and no gas or vapor exchange with the environment. It can be programmed to obtain images of interference results showingĮxperimental tasks in chemistry and biology require large experiment statistics, small solution Simulated patterns with controlled periodicity, density and aspect ratio also By varying different input parameters, we have optimized Using this technique, we canĪchieve potentially high-volume of uniformity, throughput, process control, and Of incidence and perturbations of incidents beams. Show that the symmetries of the interference maxima depend mostly on the angles Varying angle of incidence, wavelength and geometry. Structures by two-beam interference patterning using a MATLAB program by We designed and simulated periodic and quasi-periodic The objective in this study is to simulate andĭesign periodic and quasi-periodic 1D, 2D and 3D nanostructures using two-beam Measurement of nanoscale surface patterns produced by two-beam laser Structures in arrays covering large areas. Long may that continue.Interferometry lithography is a maturing technology for patterning sub-micron Overall, though, Hexio is the kind of thoroughly satisfying, quietly interesting puzzler that you only really tend to find on mobile. Presumably this will be corrected with an update, but it's hardly ideal.
![soper hexio soper hexio](https://i.ytimg.com/vi/1tyS4I1tJ8Y/maxresdefault.jpg)
I came across several occasions where the game would freeze, requiring a restart. This slightly undercooked feel extends to the game itself. This might not sound like an important point, but such games really benefit from an assured style. Hexio's plane-Jane appearance has its appeal, but we've seen puzzlers do the whole less-is-more aesthetic with much more style before.Ĭheck out anything from Rainbow Train for an example of that.
![soper hexio soper hexio](https://3.bp.blogspot.com/-UAs0wMmR1og/WRBKfx1C5AI/AAAAAAAACj4/4VL4v-5IvgMdSQiapIcEmtajsFdi1leIQCEw/s1600/video-superhexio.png)
Two things the game never becomes, however, are exciting or pretty. The puzzles steadily escalate in complexity, introducing new elements - and more difficulty - at a generally agreeable rate. Once that comes into play, the game becomes less abstract and a whole lot more tactile, almost like you're wrapping a physical piece of thread around a pin on a corkboard. That latter mechanic is Hexio's most pleasing. If there's an anchor point (essentially a black dot), you have to wrap your line around it. Those lines can't cross, and you can only link up like-coloured nodes. Hexio is all about linking up nodes by drawing lines between them. But a certain kind of player is going to lap it up. Indeed, the game's almost too unassuming and ultimately forgettable for its own good. Its conundrums take some consideration to solve, but you'll frequently breeze through several puzzles in a row and wonder how you got to that point. It's that sort of quietly meditative game that exists somewhere between mindfulness and mindlessness. Hexio is the kind of tasteful, minimalistic puzzler that will be welcome for as long as we insist on carrying around little computers in our pockets.